![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxucTGvuMO3IgId9DX2MkSZdz2uJ7MtZMXH8wv4UYF-OldcPYpwdbK6j8LRb10t-ImNLXUretLOjxAprLY2APnYDCphIXujT_tnYIirtxkFnVHTtRRVhJ9rFNKaQRmpeBkvZOunCzbdnqm/s320/early.jpg)
Ok I guess I will be the first to post progress in the this mouths project. This is the early 3d model so far. I used a copy and paste method of edge and vert modeling that is used allot in the game industry called shell modeling. If you ever played a game that had cars in or object and if you got too close you could see through them. That is because they where shell modeled. These models take up way less memory and are easy to work with. Will have a finished basic model done next weekend. @ more weeks till final models presentation.
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